]> git.tdb.fi Git - libs/gl.git/blobdiff - source/core/sampler.cpp
Add color write mask to blend state
[libs/gl.git] / source / core / sampler.cpp
index 45db298064bce9ade85a978f52ed8bebd70d743a..5d0121254196dd3e1b8cfae52768a6d07855caec 100644 (file)
@@ -7,7 +7,6 @@
 #include <msp/strings/format.h>
 #include "error.h"
 #include "sampler.h"
-#include "texture.h"
 
 using namespace std;
 
@@ -218,7 +217,7 @@ bool is_mipmapped(TextureFilter filter)
                filter==LINEAR_MIPMAP_NEAREST || filter==LINEAR_MIPMAP_LINEAR);
 }
 
-GLenum get_gl_filter(TextureFilter filter)
+unsigned get_gl_filter(TextureFilter filter)
 {
        switch(filter)
        {
@@ -232,7 +231,7 @@ GLenum get_gl_filter(TextureFilter filter)
        }
 }
 
-GLenum get_gl_wrap(TextureWrap wrap)
+unsigned get_gl_wrap(TextureWrap wrap)
 {
        switch(wrap)
        {