void add_stages(const Module &, const std::map<std::string, int> & = std::map<std::string, int>());
private:
- void collect_uniforms(const SpirVModule &);
+ static std::vector<std::uint8_t> collect_used_variables(const SpirVModule &, const std::map<std::string, int> &);
+ static void collect_visited_blocks(const std::vector<SpirVModule::InstructionBlock> &, unsigned, std::vector<std::uint8_t> &);
+ void collect_uniforms(const SpirVModule &, const std::vector<std::uint8_t> &);
void collect_block_uniforms(const SpirVModule::Structure &, const std::string &, unsigned, std::vector<std::string> &);
- void collect_attributes(const SpirVModule &);
+ void collect_attributes(const SpirVModule &, const std::vector<std::uint8_t> &);
void collect_builtins(const SpirVModule &);
void collect_builtins(const SpirVModule::Structure &);
public:
ReflectData::LayoutHash get_uniform_layout_hash() const { return reflect_data.layout_hash; }
+ unsigned get_n_descriptor_sets() const { return reflect_data.n_descriptor_sets; }
const std::vector<ReflectData::UniformBlockInfo> &get_uniform_blocks() const { return reflect_data.uniform_blocks; }
const ReflectData::UniformBlockInfo &get_uniform_block_info(const std::string &) const;
const std::vector<ReflectData::UniformInfo> &get_uniforms() const { return reflect_data.uniforms; }