if(has_stages())
throw invalid_operation("Program::add_stages");
+ reflect_data = ReflectData();
+
TransientData transient;
switch(mod.get_format())
{
throw invalid_argument("Program::add_stages");
}
- reflect_data = ReflectData();
-
finalize(mod);
if(mod.get_format()==Module::GLSL)
collect_attributes(static_cast<const SpirVModule &>(mod));
}
+ for(ReflectData::UniformBlockInfo &b: reflect_data.uniform_blocks)
+ if(!b.data_size && !b.uniforms.empty())
+ {
+ const ReflectData::UniformInfo &uni = *b.uniforms.back();
+ b.data_size = uni.location*16+uni.array_size*get_type_size(uni.type);
+ }
+
for(const ReflectData::UniformInfo &u: reflect_data.uniforms)
require_type(u.type);
for(const ReflectData::AttributeInfo &a: reflect_data.attributes)
}
}
+void Program::collect_builtins(const SpirVModule &mod)
+{
+ for(const SpirVModule::Variable &v: mod.get_variables())
+ if(v.storage==SpirVModule::OUTPUT && v.struct_type)
+ collect_builtins(*v.struct_type);
+}
+
+void Program::collect_builtins(const SpirVModule::Structure &strct)
+{
+ for(const SpirVModule::StructMember &m: strct.members)
+ if(m.builtin==SpirVModule::CLIP_DISTANCE)
+ reflect_data.n_clip_distances = m.array_size;
+}
+
const ReflectData::UniformBlockInfo &Program::get_uniform_block_info(const string &name) const
{
auto i = find_member(reflect_data.uniform_blocks, name, &ReflectData::UniformBlockInfo::name);