enum PrimitiveType
{
- POINTS = GL_POINTS,
- LINES = GL_LINES,
- LINE_STRIP = GL_LINE_STRIP,
- LINE_LOOP = GL_LINE_LOOP,
- TRIANGLES = GL_TRIANGLES,
- TRIANGLE_STRIP = GL_TRIANGLE_STRIP,
- TRIANGLE_FAN = GL_TRIANGLE_FAN
+ POINTS,
+ LINES,
+ LINE_STRIP,
+ LINE_LOOP,
+ TRIANGLES,
+ TRIANGLE_STRIP,
+ TRIANGLE_FAN
};
+GLenum get_gl_primitive_type(PrimitiveType);
+
void operator>>(const LexicalConverter &, PrimitiveType &);
} // namespace GL