-#ifndef PIPELINESTATE_H_
-#define PIPELINESTATE_H_
+#ifndef MSP_GL_PIPELINESTATE_H_
+#define MSP_GL_PIPELINESTATE_H_
#include <vector>
#include <msp/core/noncopyable.h>
class Texture;
class UniformBlock;
class VertexSetup;
-class WindingTest;
class PipelineState: public NonCopyable
{