namespace Msp {
namespace GL {
+/**
+Contains information about various limits imposed by the graphics device.
+*/
struct Limits
{
unsigned max_vertex_attributes;
Limits();
};
+/**
+Contains information about a graphics device.
+*/
struct DeviceInfo
{
Limits limits;
DeviceInfo();
+ /** Returns information for the device currently in use. */
static const DeviceInfo &get_global();
};