-#ifndef COMMANDS_H_
-#define COMMANDS_H_
+#ifndef MSP_GL_COMMANDS_H_
+#define MSP_GL_COMMANDS_H_
#include "framebuffer.h"
void clear(const ClearValue *);
void draw(const Batch &);
void draw_instanced(const Batch &, unsigned);
- void resolve_multisample(Framebuffer &, BufferBits);
+ void resolve_multisample(Framebuffer &);
};
} // namespace GL