unsigned height = min(source->get_height(), target.get_height());
if(ARB_direct_state_access)
- glBlitNamedFramebuffer(source->get_id(), target.get_id(), 0, 0, width, height, 0, 0, width, height, buffers, GL_NEAREST);
+ glBlitNamedFramebuffer(source->id, target.id, 0, 0, width, height, 0, 0, width, height, buffers, GL_NEAREST);
else
{
- glBindFramebuffer(GL_READ_FRAMEBUFFER, source->get_id());
- glBindFramebuffer(GL_DRAW_FRAMEBUFFER, target.get_id());
+ glBindFramebuffer(GL_READ_FRAMEBUFFER, source->id);
+ glBindFramebuffer(GL_DRAW_FRAMEBUFFER, target.id);
target.refresh();
glBlitFramebuffer(0, 0, width, height, 0, 0, width, height, buffers, GL_NEAREST);
- glBindFramebuffer(GL_FRAMEBUFFER, source->get_id());
+ glBindFramebuffer(GL_FRAMEBUFFER, source->id);
}
}