pipeline_state(0)
{ }
-void Commands::use_pipeline(const PipelineState &ps)
+void Commands::use_pipeline(const PipelineState *ps)
{
- pipeline_state = &ps;
+ pipeline_state = ps;
+ if(!pipeline_state)
+ PipelineState::clear();
}
void Commands::clear(const ClearValue *values)
glDrawElementsInstanced(batch.get_gl_primitive_type(), batch.size(), batch.get_gl_index_type(), data_ptr, count);
}
-void Commands::resolve_multisample(Framebuffer &target, BufferBits buffers)
+void Commands::resolve_multisample(Framebuffer &target)
{
static Require _req(EXT_framebuffer_blit);
unsigned width = min(source->get_width(), target.get_width());
unsigned height = min(source->get_height(), target.get_height());
+ unsigned buffers = get_gl_buffer_bits(source->get_format())&get_gl_buffer_bits(target.get_format());
if(ARB_direct_state_access)
glBlitNamedFramebuffer(source->id, target.id, 0, 0, width, height, 0, 0, width, height, buffers, GL_NEAREST);