};
private:
- Buffer *buffer;
- unsigned offset;
- Bufferable *next_in_buffer;
- Bufferable *prev_in_buffer;
- mutable bool location_dirty;
+ Buffer *buffer = 0;
+ std::size_t offset = 0;
+ Bufferable *next_in_buffer = 0;
+ Bufferable *prev_in_buffer = 0;
+ mutable bool location_dirty = false;
protected:
- mutable bool dirty;
+ mutable bool dirty = false;
- Bufferable();
+ Bufferable() = default;
public:
virtual ~Bufferable();
/** Returns the total amount of storage required by this object and others
in the same chain, including any alignment between objects. */
- unsigned get_required_buffer_size() const;
+ std::size_t get_required_buffer_size() const;
/** Uploads new data into the buffer if necessary. */
- void refresh() const { if(buffer && dirty) upload_data(0); }
+ void refresh() const { if(dirty) upload_data(0); }
/** Returns an object which can be used to upload data to the buffer using
mapped memory. */
- AsyncUpdater *refresh_async() const;
+ AsyncUpdater *refresh_async() const { return dirty ? new AsyncUpdater(*this) : 0; }
private:
void unlink_from_buffer();
/** Returns the buffer in which the data is stored. */
const Buffer *get_buffer() const { return buffer; }
-protected:
- /** Returns the amount of data to be stored in the buffer, in bytes. */
- virtual unsigned get_data_size() const = 0;
+ /** Returns the size of the data, in bytes. */
+ virtual std::size_t get_data_size() const = 0;
+protected:
/** Returns a pointer to the start of data in client memory. */
virtual const void *get_data_pointer() const = 0;
/** Returns the alignment required for the data, in bytes. The offset is
guaranteed to be a multiple of this. */
- virtual unsigned get_alignment() const { return 1; }
+ virtual std::size_t get_alignment() const { return 1; }
/** Updates the offsets for the chain so that data from different objects
does not overlap. Should be called if either data size or alignment
changes. */
void update_offset();
- /** Returns the offset where the data should be uploaded. */
- unsigned get_offset() const { return offset; }
-
- /** Called when the target buffer or offset within it has changed. */
- virtual void location_changed(Buffer *, unsigned, unsigned) const { }
+public:
+ /** Returns the offset of the data from the beginning of the buffer. */
+ std::size_t get_offset() const { return offset; }
private:
/** Uploads data to the buffer. Receives pointer to mapped buffer memory as