private:
PrimitiveType prim_type;
+ GLenum gl_prim_type;
DataType index_type;
GLenum gl_index_type;
std::vector<UInt8> data;
~Batch();
PrimitiveType get_type() const { return prim_type; }
+ GLenum get_gl_primitive_type() const { return gl_prim_type; }
void set_index_type(DataType);
DataType get_index_type() const { return index_type; }
GLenum get_gl_index_type() const { return gl_index_type; }