namespace Msp {
namespace GL {
-unsigned Batch::restart_index = 0;
-
Batch::Batch(PrimitiveType t):
prim_type(t),
+ gl_prim_type(GL::get_gl_primitive_type(prim_type)),
index_type(UNSIGNED_SHORT),
gl_index_type(get_gl_type(index_type)),
- max_index(0),
- restart(false)
+ max_index(0)
{ }
Batch::~Batch()
;
else if(MSP_primitive_restart)
{
- restart = true;
if(index_type==UNSIGNED_INT)
::append<UInt32>(data, 0xFFFFFFFF);
else