namespace GL {
SequenceTemplate::SequenceTemplate():
- resources(0),
hdr(false),
alpha(false),
required_multisample(0),
delete i->postprocessor_template;
}
-Resources &SequenceTemplate::get_resources() const
-{
- if(!resources)
- throw logic_error("no resources");
- return *resources;
-}
-
SequenceTemplate::PostProcessorRegistry &SequenceTemplate::get_postprocessor_registry()
{
// Deprecated
add("pass", &Loader::step_with_slot);
-
- obj.resources = &c;
}
void SequenceTemplate::Loader::postprocessor_loaded()