/**
A buffer for storing data in GL memory. Putting vertex and index data in
-buffers can improve rendering performance. The VertexArray and Mesh classes
-contain built-in support for buffers.
+buffers can improve rendering performance. The VertexArray, Mesh and
+UniformBlock classes contain built-in support for buffers.
*/
class Buffer
{
public:
static unsigned get_n_uniform_buffer_bindings();
+ static unsigned get_uniform_buffer_alignment();
};
} // namespace GL