]> git.tdb.fi Git - libs/gl.git/blobdiff - source/buffer.cpp
Deprecate some Buffer features which don't translate to Vulkan
[libs/gl.git] / source / buffer.cpp
index 4b485ddad6cb266d1d96d2e844c40583cb9ace3a..35975f1712ed2973c10a926d55812a9efb1c2f3c 100644 (file)
@@ -1,6 +1,7 @@
 #include <stdexcept>
 #include <msp/gl/extensions/arb_direct_state_access.h>
 #include <msp/gl/extensions/arb_map_buffer_range.h>
+#include <msp/strings/format.h>
 #include "buffer.h"
 #include "error.h"
 #include "misc.h"
@@ -73,36 +74,35 @@ void Buffer::sub_data(unsigned off, unsigned sz, const void *d)
        }
 }
 
+void Buffer::require_size(unsigned req_sz) const
+{
+       if(size<req_sz)
+               throw buffer_too_small(format("buffer has %d bytes; %d required", size, req_sz));
+}
+
 BufferRange *Buffer::create_range(unsigned s, unsigned o)
 {
        return new BufferRange(*this, s, o);
 }
 
-void *Buffer::map(BufferAccess access)
+void *Buffer::map()
 {
        if(ARB_map_buffer_range)
        {
-               GLenum access_bits = 0;
-               if(access==READ_ONLY)
-                       access_bits = GL_MAP_READ_BIT;
-               else if(access==WRITE_ONLY)
-                       access_bits = GL_MAP_WRITE_BIT;
-               else if(access==READ_WRITE)
-                       access_bits = GL_MAP_READ_BIT|GL_MAP_WRITE_BIT;
                if(ARB_direct_state_access)
-                       return glMapNamedBufferRange(id, 0, size, access_bits);
+                       return glMapNamedBufferRange(id, 0, size, GL_MAP_READ_BIT|GL_MAP_WRITE_BIT);
                else
                {
                        BindRestore _bind(this, type);
-                       return glMapBufferRange(type, 0, size, access_bits);
+                       return glMapBufferRange(type, 0, size, GL_MAP_READ_BIT|GL_MAP_WRITE_BIT);
                }
        }
        else if(ARB_direct_state_access)
-               return glMapNamedBuffer(id, access);
+               return glMapNamedBuffer(id, GL_READ_WRITE);
        else if(OES_mapbuffer)
        {
                BindRestore _bind(this, type);
-               return glMapBuffer(type, access);
+               return glMapBuffer(type, GL_READ_WRITE);
        }
        else
                throw invalid_operation("Buffer::map");