#include <msp/strings/format.h>
#include "beatcounter.h"
-using namespace Msp;
+namespace Msp {
+namespace DemoScene {
BeatCounter::BeatCounter(Resources &resources):
text(resources.get_ui_font(), &resources.get_ui_text_technique()),
instance(text)
{
text.set_alignment(GL::Text::CENTER);
- instance.set_matrix(GL::Matrix::scaling(0.02f));
+}
+
+void BeatCounter::set_matrix(const GL::Matrix &m)
+{
+ instance.set_matrix(m);
}
void BeatCounter::beat(int b)
{
instance.render(renderer, tag);
}
+
+} // namespace DemoScene
+} // namespace Msp