]> git.tdb.fi Git - libs/gl.git/blobdiff - source/backends/vulkan/vulkan.h
Minor, largely cosmetic tweaks
[libs/gl.git] / source / backends / vulkan / vulkan.h
index b4b084bd4f4b6928ea4ae1d1775331ae62181691..a862acfe50a710e56ac9adbf117f83b32ae57471 100644 (file)
@@ -106,6 +106,7 @@ private:
        PFN_vkBeginCommandBuffer vkBeginCommandBuffer = 0;  // 6.4
        PFN_vkEndCommandBuffer vkEndCommandBuffer = 0;  // 6.4
        PFN_vkQueueSubmit vkQueueSubmit = 0;  // 6.5
+       PFN_vkCmdExecuteCommands vkCmdExecuteCommands = 0;  // 6.7
        PFN_vkCreateFence vkCreateFence = 0;  // 7.3
        PFN_vkDestroyFence vkDestroyFence = 0;  // 7.3
        PFN_vkGetFenceStatus vkGetFenceStatus = 0;  // 7.3
@@ -155,6 +156,7 @@ private:
        PFN_vkCmdPushConstants vkCmdPushConstants = 0;  // 14.2.10
        PFN_vkCmdCopyBuffer vkCmdCopyBuffer = 0;  // 19.2
        PFN_vkCmdCopyBufferToImage vkCmdCopyBufferToImage = 0;  // 19.4
+       PFN_vkCmdBlitImage vkCmdBlitImage = 0;  // 19.5
        PFN_vkCmdBindIndexBuffer vkCmdBindIndexBuffer = 0;  // 20.3
        PFN_vkCmdDrawIndexed vkCmdDrawIndexed = 0;  // 20.3
        PFN_vkCmdBindVertexBuffers vkCmdBindVertexBuffers = 0;  // 21.2
@@ -200,6 +202,9 @@ public:
        Result QueueSubmit(std::uint32_t submitCount, const VkSubmitInfo *pSubmits, VkFence fence) const
        { return { vkQueueSubmit(graphicsQueue, submitCount, pSubmits, handle_cast<::VkFence>(fence)), "vkQueueSubmit" }; }
 
+       void CmdExecuteCommands(VkCommandBuffer commandBuffer, std::uint32_t commandBufferCount, const VkCommandBuffer *pCommandBuffers) const
+       { vkCmdExecuteCommands(handle_cast<::VkCommandBuffer>(commandBuffer), commandBufferCount, handle_cast<const ::VkCommandBuffer *>(pCommandBuffers)); }
+
        // Chapter 7: Synchronization and Cache Control
        Result CreateFence(const VkFenceCreateInfo &rCreateInfo, VkFence &rFence) const
        { return { vkCreateFence(device, &rCreateInfo, 0, handle_cast<::VkFence *>(&rFence)), "vkCreateFence" }; }
@@ -356,6 +361,9 @@ public:
        void CmdCopyBufferToImage(VkCommandBuffer commandBuffer, VkBuffer srcBuffer, VkImage dstImage, VkImageLayout dstImageLayout, std::uint32_t regionCount, const VkBufferImageCopy *pRegions) const
        { vkCmdCopyBufferToImage(handle_cast<::VkCommandBuffer>(commandBuffer), handle_cast<::VkBuffer>(srcBuffer), handle_cast<::VkImage>(dstImage), dstImageLayout, regionCount, pRegions); }
 
+       void CmdBlitImage(VkCommandBuffer commandBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkImage dstImage, VkImageLayout dstImageLayout, uint32_t regionCount, const VkImageBlit *pRegions, VkFilter filter) const
+       { vkCmdBlitImage(handle_cast<::VkCommandBuffer>(commandBuffer), handle_cast<::VkImage>(srcImage), srcImageLayout, handle_cast<::VkImage>(dstImage), dstImageLayout, regionCount, pRegions, filter); }
+
        // Chapter 20: Drawing Commands
        void CmdBindIndexBuffer(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, VkIndexType indexType) const
        { vkCmdBindIndexBuffer(handle_cast<::VkCommandBuffer>(commandBuffer), handle_cast<::VkBuffer>(buffer), offset, indexType); }