void stage_pixels(void *, const void *, size_t);
- virtual void generate_mipmap() = 0;
- void generate_mipmap_levels(unsigned);
+ void generate_mipmap();
virtual void fill_mipmap_blit(unsigned, void *) = 0;
- void change_layout(unsigned, int, unsigned, bool) const;
+ void change_layout(int, unsigned, bool) const;
void set_debug_name(const std::string &);
void set_vulkan_object_names() const;