+#include <msp/strings/format.h>
#include "device.h"
#include "error.h"
#include "synchronizer.h"
if(view_handle)
dq.destroy(view_handle);
+ if(mip_view_handles.size()>1)
+ {
+ for(VkImageView i: mip_view_handles)
+ dq.destroy(i);
+ }
if(handle)
dq.destroy(handle, memory_id);
}
change_layout(-1, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL, true);
}
+ view_handle = create_view(-1);
+
+ if(!debug_name.empty())
+ set_vulkan_object_names();
+}
+
+VkImageView VulkanTexture::create_view(int level) const
+{
+ const Texture &self = *static_cast<const Texture *>(this);
+ const VulkanFunctions &vk = device.get_functions();
+
VkImageViewCreateInfo view_info = { };
view_info.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
view_info.image = handle_cast<::VkImage>(handle);
view_info.viewType = static_cast<VkImageViewType>(view_type);
- view_info.format = image_info.format;
+ view_info.format = static_cast<VkFormat>(get_vulkan_pixelformat(self.storage_fmt));
const unsigned *swizzle_order = get_vulkan_swizzle(self.swizzle);
view_info.components.r = static_cast<VkComponentSwizzle>(swizzle_order[0]);
view_info.components.a = static_cast<VkComponentSwizzle>(swizzle_order[3]);
view_info.subresourceRange.aspectMask = get_vulkan_aspect(get_components(self.storage_fmt));
- view_info.subresourceRange.baseMipLevel = 0;
- view_info.subresourceRange.levelCount = image_info.mipLevels;
+ view_info.subresourceRange.baseMipLevel = max(level, 0);
+ view_info.subresourceRange.levelCount = (level<0 ? VK_REMAINING_MIP_LEVELS : 1);
view_info.subresourceRange.baseArrayLayer = 0;
- view_info.subresourceRange.layerCount = image_info.arrayLayers;
+ view_info.subresourceRange.layerCount = VK_REMAINING_ARRAY_LAYERS;
- vk.CreateImageView(view_info, view_handle);
+ VkImageView view;
+ vk.CreateImageView(view_info, view);
- if(!debug_name.empty())
- set_vulkan_object_names();
+ return view;
+}
+
+void VulkanTexture::create_mip_views() const
+{
+ const Texture &self = *static_cast<const Texture *>(this);
+
+ if(!mip_view_handles.empty())
+ return;
+
+ mip_view_handles.resize(self.n_levels);
+ if(self.n_levels==1)
+ mip_view_handles[0] = view_handle;
+ else
+ {
+ for(unsigned i=0; i<self.n_levels; ++i)
+ mip_view_handles[i] = create_view(i);
+ }
}
void VulkanTexture::stage_pixels(void *staging, const void *data, size_t count)
name_info.objectHandle = reinterpret_cast<uint64_t>(view_handle);
name_info.pObjectName = view_name.c_str();
vk.SetDebugUtilsObjectName(name_info);
+
+ if(mip_view_handles.size()>1)
+ {
+ for(unsigned i=0; i<mip_view_handles.size(); ++i)
+ {
+ view_name = format("%s/mip%d.view", debug_name, i);
+ name_info.objectHandle = reinterpret_cast<uint64_t>(mip_view_handles[i]);
+ name_info.pObjectName = view_name.c_str();
+ vk.SetDebugUtilsObjectName(name_info);
+ }
+ }
#endif
}