]> git.tdb.fi Git - libs/gl.git/blobdiff - source/backends/vulkan/texture1d_backend.cpp
Convert RGB pixel data to RGBA when staging
[libs/gl.git] / source / backends / vulkan / texture1d_backend.cpp
index d97576ce0990e0170c433c8356ad3df6ab1d3a69..e27f371bdc33c75608303d5926198acc49840cd1 100644 (file)
@@ -30,7 +30,7 @@ void VulkanTexture1D::sub_image(unsigned level, int x, unsigned wd, const void *
        bool discard = (x==0 && wd==level_size);
 
        size_t data_size = wd*get_pixel_size(storage_fmt);
-       void *staging = device.get_transfer_queue().prepare_transfer(data_size,
+       void *staging = device.get_transfer_queue().prepare_transfer(this, false, data_size,
                [this, level, discard](){
                        unsigned n_levels = static_cast<const Texture1D *>(this)->levels;
                        change_layout(n_levels, level, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, discard);
@@ -40,7 +40,7 @@ void VulkanTexture1D::sub_image(unsigned level, int x, unsigned wd, const void *
 
                        VkBufferImageCopy region = { };
                        region.bufferOffset = src_off;
-                       region.imageSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
+                       region.imageSubresource.aspectMask = get_vulkan_aspect(get_components(storage_fmt));
                        region.imageSubresource.mipLevel = level;
                        region.imageSubresource.baseArrayLayer = 0;
                        region.imageSubresource.layerCount = 1;
@@ -49,8 +49,24 @@ void VulkanTexture1D::sub_image(unsigned level, int x, unsigned wd, const void *
                        vk.CmdCopyBufferToImage(cmd_buf, staging_buf, handle, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, &region);
                });
 
-       const char *src = static_cast<const char *>(data);
-       copy(src, src+data_size, static_cast<char *>(staging));
+       stage_pixels(staging, data, wd);
+}
+
+void VulkanTexture1D::generate_mipmap()
+{
+       generate_mipmap_levels(static_cast<const Texture1D *>(this)->levels);
+}
+
+void VulkanTexture1D::fill_mipmap_blit(unsigned level, void *b)
+{
+       const Texture1D &self = *static_cast<const Texture1D *>(this);
+       VkImageBlit &blit = *static_cast<VkImageBlit *>(b);
+
+       int src_size = self.get_level_size(level);
+       int dst_size = self.get_level_size(level+1);
+
+       blit.srcOffsets[1] = { src_size, 1, 1 };
+       blit.dstOffsets[1] = { dst_size, 1, 1 };
 }
 
 size_t VulkanTexture1D::get_data_size() const