Synchronizer &sync = device.get_synchronizer();
sync.reset();
- sync.barrier(current_buffer);
bool to_present = false;
unsigned n_attachments = framebuffer->get_format().size();
for(unsigned i=0; i<n_attachments; ++i)
if(dynamic_cast<const SwapChainTexture *>(framebuffer->get_attachment(i)))
to_present = true;
+ if(!to_present)
+ framebuffer->synchronize(clear);
VkRenderPass render_pass = device.get_pipeline_cache().get_render_pass(framebuffer->get_format(), clear, !clear_values, to_present);
framebuffer->refresh();
+ sync.barrier(current_buffer);
+
VkRenderPassBeginInfo begin_info = { };
begin_info.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO;
begin_info.renderPass = handle_cast<::VkRenderPass>(render_pass);