class AnimatedObject: public ObjectInstance
{
public:
- class Loader: public DataFile::ObjectLoader<AnimatedObject>
+ class Loader: public DataFile::DerivedObjectLoader<AnimatedObject, ObjectInstance::Loader>
{
public:
Loader(AnimatedObject &);
void rotation(float, float, float, float);
void scale(float, float, float);
void scale_uniform(float);
- void transform();
};
private: