public:
Animate();
- Animate(Msp::GL::Placeable &, const Msp::GL::Animation &, Msp::GL::AnimationPlayer &);
+ Animate(Msp::GL::Placeable &, const Msp::GL::Animation &, Msp::GL::AnimationPlayer &, bool = false);
virtual void validate() const;
virtual void start(float, float);
+ virtual void end(float);
};
} // namespace DemoScene