]> git.tdb.fi Git - libs/gl.git/blobdiff - source/ambientocclusion.h
Better lifecycle management of the fullscreen quad in PostProcessor
[libs/gl.git] / source / ambientocclusion.h
index e7829c181dce39bce8c74f69a631a56fcc9990b0..5a779979c8829d0c3d724a78200534e1386469c7 100644 (file)
@@ -32,6 +32,7 @@ public:
                unsigned n_samples;
                float occlusion_radius;
                float darkness;
+               float edge_depth_threshold;
 
                Template();
 
@@ -45,7 +46,7 @@ private:
        Program occlude_shader;
        Program combine_shader;
        mutable ProgramData shdata;
-       const Mesh &quad;
+       RefPtr<Mesh> quad;
 
 public:
        AmbientOcclusion(unsigned, unsigned, float = 1.0f);
@@ -56,9 +57,7 @@ private:
 public:
        void set_n_samples(unsigned);
        void set_occlusion_radius(float);
-
-       // Deprecated
-       void set_depth_ratio(float);
+       void set_edge_depth_threshold(float);
 
        void set_darkness(float);