#include "action.h"
+namespace Msp {
+namespace DemoScene {
+
InterpolationAction::InterpolationAction(Mode m):
mode(m),
start_beat(0),
{
interpolate(1.0f, 0.0f);
}
+
+
+Action::Loader::Loader(Action &a, Demo &d):
+ DataFile::ObjectLoader<Action>(a),
+ demo(d)
+{ }
+
+} // namespace DemoScene
+} // namespace Msp