self.out_file.begin("texture2d")
self.out_file.write("min_filter", "NEAREST")
self.out_file.write("mag_filter", "NEAREST")
- self.out_file.write("storage", "RGB", len(mesh.materials), 1, 0)
+ self.out_file.write("storage", "RGB", len(mesh.materials), 1)
texdata = '"'
for m in mesh.materials:
texdata += "\\x%02X\\x%02X\\x%02X"%(int(m.R*255), int(m.G*255), int(m.B*255))