<!-- Ignore this, as it comes from ARB_vertex_program and I'm not
sure if it works with ARB_shader_objects. -->
<command name="glIsProgramARB" />
+
+ <!-- This was never promoted from ARB_geometry_shader4. -->
+ <command name="glFramebufferTextureFaceARB" />
</remove>
</feature>
<enum name="GL_TEXTURE_1D" />
</require>
</extension>
+
+ <!-- The core version of primitive restart has different semantics
+ from the NV extension but is not available as a backport extension. -->
+ <extension name="GL_MSP_primitive_restart" supported="gl">
+ <require>
+ <enum name="GL_PRIMITIVE_RESTART" />
+ <enum name="GL_PRIMITIVE_RESTART_INDEX" />
+ <command name="glPrimitiveRestartIndex" />
+ </require>
+ </extension>
</extensions>
</registry>