while (*p)
p = &(*p)->next;
*p = ev;
+ remember_event(name);
+}
+
+double get_temp_units(unsigned int mk, const char **units)
+{
+ double deg;
+ const char *unit;
+
+ if (output_units.temperature == FAHRENHEIT) {
+ deg = mkelvin_to_F(mk);
+ unit = UTF8_DEGREE "F";
+ } else {
+ deg = mkelvin_to_C(mk);
+ unit = UTF8_DEGREE "C";
+ }
+ if (units)
+ *units = unit;
+ return deg;
+}
+
+double get_volume_units(unsigned int ml, int *frac, const char **units)
+{
+ int decimals;
+ double vol;
+ const char *unit;
+
+ switch (output_units.volume) {
+ case LITER:
+ vol = ml / 1000.0;
+ unit = "l";
+ decimals = 1;
+ break;
+ case CUFT:
+ vol = ml_to_cuft(ml);
+ unit = "cuft";
+ decimals = 2;
+ break;
+ }
+ if (frac)
+ *frac = decimals;
+ if (units)
+ *units = unit;
+ return vol;
}
double get_depth_units(unsigned int mm, int *frac, const char **units)
}
}
-static void fixup_pressure(struct dive *dive, struct sample *sample)
+/*
+ * If you have more than 32 cylinders, you'd better have a 64-bit build.
+ * And if you have more than 64 cylinders, you need to use another tool,
+ * or fix this up to do something odd.
+ */
+static unsigned long fixup_pressure(struct dive *dive, struct sample *sample, unsigned long flags)
{
+ unsigned long mask;
unsigned int pressure, index;
cylinder_t *cyl;
pressure = sample->cylinderpressure.mbar;
if (!pressure)
- return;
+ return flags;
index = sample->cylinderindex;
if (index >= MAX_CYLINDERS)
- return;
+ return flags;
cyl = dive->cylinder + index;
if (!cyl->start.mbar)
cyl->start.mbar = pressure;
+ /*
+ * If we already have an end pressure, without
+ * ever having seen a sample for this cylinder,
+ * that means that somebody set the end pressure
+ * by hand
+ */
+ mask = 1ul << index;
+ if (cyl->end.mbar) {
+ if (!(flags & mask))
+ return flags;
+ }
+ flags |= mask;
+
/* we need to handle the user entering beginning and end tank pressures
* - maybe even IF we have samples. But for now if we have air pressure
* data in the samples, we use that instead of the minimum
* if (!cyl->end.mbar || pressure < cyl->end.mbar)
*/
- cyl->end.mbar = pressure;
+ cyl->end.mbar = pressure;
+ return flags;
}
struct dive *fixup_dive(struct dive *dive)
int maxdepth = 0, mintemp = 0;
int lastdepth = 0;
int lasttemp = 0;
+ unsigned long flags = 0;
for (i = 0; i < dive->samples; i++) {
struct sample *sample = dive->sample + i;
maxdepth = depth;
}
- fixup_pressure(dive, sample);
+ flags = fixup_pressure(dive, sample, flags);
if (temp) {
/*
update_temperature(&dive->watertemp, mintemp);
update_depth(&dive->maxdepth, maxdepth);
+ add_people(dive->buddy);
+ add_people(dive->divemaster);
+ add_location(dive->location);
+ for (i = 0; i < MAX_CYLINDERS; i++) {
+ cylinder_type_t *type = &dive->cylinder[i].type;
+ add_cylinder_description(type);
+ }
+
return dive;
}