-type simple;
-object "Sphere.object" "Sphere"
+type ordered;
+scene "Background.scene";
+scene
{
- transform
+ type simple;
+ object "Sphere.object" "Sphere"
{
- position 0.00000 0.00000 3.27483;
- euler 0.00000 -0.00000 0.00000;
- scale 1.00000 1.00000 1.00000;
+ transform
+ {
+ position 0.00000 0.00000 3.27483;
+ euler 0.00000 -0.00000 0.00000;
+ scale 1.00000 1.00000 1.00000;
+ };
+ };
+};
+scene
+{
+ type zsorted;
+ object "Flare.object" "Flare"
+ {
+ transform
+ {
+ position 0.0409660 -1.87497 3.35741;
+ euler 0.00000 -0.00000 0.00000;
+ scale 1.00000 1.00000 1.00000;
+ };
};
};