]> git.tdb.fi Git - libs/gl.git/blobdiff - blender/io_mspgl/scene.py
Remove the scene type property from Blender exporter
[libs/gl.git] / blender / io_mspgl / scene.py
index 7532f48ccdd82d88de86cafcef2b4fc9237d40d8..28c30ad78b58a452309f9f24552edb6b56647ac2 100644 (file)
@@ -18,7 +18,6 @@ class Instance:
 class Scene:
        def __init__(self, scene, obj_filter=None):
                self.name = scene.name
-               self.scene_type = scene.scene_type
                self.export_disposition = scene.export_disposition
                self.background_set = None
                self.camera = scene.camera
@@ -28,10 +27,11 @@ class Scene:
                self.ambient_light = mathutils.Color((0.0, 0.0, 0.0))
                self.exposure = scene.view_settings.exposure
 
-               self.use_hdr = False
+               self.use_hdr = scene.use_hdr
+               self.use_ao = scene.eevee.use_gtao
+               self.ao_distance = scene.eevee.gtao_distance
+               self.ao_samples = scene.ao_samples
                if scene.world:
-                       self.use_hdr = scene.world.use_hdr
-
                        out_node = next((n for n in scene.world.node_tree.nodes if n.type=='OUTPUT_WORLD'), None)
                        if out_node:
                                from .util import get_linked_node_and_socket