]> git.tdb.fi Git - libs/gl.git/blobdiff - blender/io_mspgl/export_texture.py
Rework Blender material and texture export
[libs/gl.git] / blender / io_mspgl / export_texture.py
index 8c750ab9f73504493d09bd9d9138beba5837eb5e..3b2201302ee1aaa0854e2a77468f496b171e260d 100644 (file)
@@ -1,40 +1,56 @@
+import os
+
 class TextureExporter:
        def __init__(self):
                self.inline_data = True
 
-       def export_texture(self, texture):
+       def export_texture(self, tex_node, usage='RGB'):
+               image = tex_node.image
                from .datafile import Resource, Statement, Token
-               tex_res = Resource(texture.name+".tex2d")
+               tex_res = Resource(image.name+".tex2d")
 
-               if texture.use_interpolation:
-                       if texture.use_mipmap:
-                               tex_res.statements.append(Statement("min_filter", Token('LINEAR_MIPMAP_LINEAR')))
+               use_interpolation = tex_node.interpolation!='Closest'
+               if use_interpolation:
+                       if tex_node.use_mipmap:
+                               tex_res.statements.append(Statement("filter", Token('LINEAR_MIPMAP_LINEAR')))
                                tex_res.statements.append(Statement("generate_mipmap", True))
                        else:
-                               tex_res.statements.append(Statement("min_filter", Token('LINEAR')))
-                       tex_res.statements.append(Statement("max_anisotropy", texture.filter_eccentricity))
+                               tex_res.statements.append(Statement("filter", Token('LINEAR')))
+                       tex_res.statements.append(Statement("max_anisotropy", tex_node.max_anisotropy))
                else:
-                       if texture.use_mipmap:
-                               tex_res.statements.append(Statement("min_filter", Token('NEAREST_MIPMAP_NEAREST')))
+                       if tex_node.use_mipmap:
+                               tex_res.statements.append(Statement("filter", Token('NEAREST_MIPMAP_NEAREST')))
                                tex_res.statements.append(Statement("generate_mipmap", True))
                        else:
-                               tex_res.statements.append(Statement("min_filter", Token('NEAREST')))
+                               tex_res.statements.append(Statement("filter", Token('NEAREST')))
+
+               colorspace = image.colorspace_settings.name
+               if usage=='RGBA':
+                       fmt = 'SRGB_ALPHA' if colorspace=='sRGB' else 'RGBA'
+               elif usage=='GRAY':
+                       if colorspace=='sRGB':
+                               raise Exception("Grayscale textures with sRGB colorspace are not supported")
+                       fmt = 'LUMINANCE'
+               else:
+                       fmt = 'SRGB' if colorspace=='sRGB' else 'RGB'
+
+               tex_res.statements.append(Statement("storage", Token(fmt), image.size[0], image.size[1]))
 
-               if not self.inline_data:
-                       from .util import image_name
-                       tex_res.statements.append(Statement("external_image", image_name(texture.image)))
+               fn = os.path.basename(image.filepath)
+               if not self.inline_data and fn:
+                       tex_res.statements.append(Statement("external_image", fn))
                else:
                        texdata = ""
-                       if texture.use_alpha:
-                               fmt = 'RGBA'
-                               for p in texture.image.pixels:
+                       if usage=='RGBA':
+                               for p in image.pixels:
                                        texdata += "\\x{:02X}".format(int(p*255))
+                       elif usage=='GRAY':
+                               for i in range(0, len(image.pixels), 4):
+                                       texdata += "\\x{:02X}".format(image.pixels[i])
                        else:
-                               fmt = 'RGB'
-                               for i in range(0, len(texture.image.pixels), 4):
+                               for i in range(0, len(image.pixels), 4):
                                        for j in range(3):
-                                               texdata += "\\x{:02X}".format(int(texture.image.pixels[i+j]*255))
-                       tex_res.statements.append(Statement("storage", Token(fmt), texture.image.size[0], texture.image.size[1]))
+                                               texdata += "\\x{:02X}".format(int(image.pixels[i+j]*255))
                        tex_res.statements.append(Statement("raw_data", texdata))
 
                return tex_res