self.separate_mesh = False
self.shared_mesh = True
self.separate_tech = False
- self.external_tech = True
self.shared_tech = True
self.export_lods = True
- def export(self, context, out_file, objs=None, progress=None):
- if objs is None:
+ def export(self, context, out_file, obj=None, progress=None):
+ if obj is None:
obj = context.active_object
- else:
- obj = objs[0]
lods = [obj]
for c in obj.children:
for i, l in enumerate(lods):
if i>0:
out_file.begin("level_of_detail", i)
- objs = [l]
if i==0 or l.data.name!=prev_mesh:
- mesh = self.export_object_mesh(context, out_file, l, objs, progress)
+ mesh = self.export_object_mesh(context, out_file, l, progress)
prev_mesh = l.data.name
same_tech = True
mat = l.material_slots[0].material.name
if mat!=prev_tech[1]:
same_tech = False
- if self.external_tech and l.technique!=prev_tech[0]:
+ if l.technique!=prev_tech[0]:
same_tech = False
if i==0 or not same_tech:
self.export_object_technique(l, mesh, out_file, i)
if i>0:
out_file.end()
- def export_object_mesh(self, context, out_file, lod, objs, progress):
+ def export_object_mesh(self, context, out_file, obj, progress):
from .export_mesh import MeshExporter
mesh_export = MeshExporter()
for k, v in self.__dict__.items():
setattr(mesh_export, k, v)
lod_index = 0
- if lod.lod_for_parent:
- lod_index = lod.lod_index
+ if obj.lod_for_parent:
+ lod_index = obj.lod_index
if self.separate_mesh:
from .outfile import open_output
path, name = external_name(out_file, ".mesh", lod_index)
if self.shared_mesh:
- name = lod.data.name+".mesh"
+ name = obj.data.name+".mesh"
mesh_out = open_output(os.path.join(path, name))
- mesh = mesh_export.export(context, mesh_out, objs, progress)
+ mesh = mesh_export.export(context, mesh_out, obj, progress)
out_file.write("mesh", '"{}"'.format(name))
else:
out_file.begin("mesh")
- mesh = mesh_export.export(context, out_file, objs, progress)
+ mesh = mesh_export.export(context, out_file, obj, progress)
out_file.end()
return mesh
from .outfile import open_output
path, name = external_name(out_file, ".tech", lod_index)
- if self.external_tech and obj.technique:
+ if obj.technique:
if obj.inherit_tech and material and (obj.override_material or material.texture_slots):
out_file.begin("technique")
out_file.begin("inherit", '"{}"'.format(obj.technique))
out_file.write("ambient", cm(amb.r), cm(amb.g), cm(amb.b), 1.0)
spec = mat.specular_color*mat.specular_intensity
out_file.write("specular", spec.r, spec.g, spec.b, 1.0)
- out_file.write("shininess", mat.specular_hardness);
+ out_file.write("shininess", mat.specular_hardness)