mesh = None
bmeshes = []
+ winding_test = False
for o, m in objs:
+ if o.data.winding_test:
+ winding_test = True
bmesh = o.to_mesh(context.scene, True, "PREVIEW")
bmeshes.append(bmesh)
me = Mesh(bmesh)
out_file.write("indices", l.vertices[0].index, l.vertices[1].index)
out_file.end()
+ if winding_test:
+ out_file.write("winding", "COUNTERCLOCKWISE")
+
if progress:
progress.set_task("Done", 1.0, 1.0)