import itertools
+import os
import bpy
import mathutils
self.show_progress = True
self.use_strips = True
self.use_degen_tris = False
+ self.export_all = False
def join_strips(self, strips):
big_strip = []
return big_strip
def export_to_file(self, context, out_fn):
- obj = context.active_object
+ if self.export_all:
+ objs = [o for o in context.selected_objects if o.type=="MESH"]
+ else:
+ objs = [context.active_object]
from .util import Progress
+ path, base = os.path.split(out_fn)
+ base, ext = os.path.splitext(base)
+
progress = Progress(self.show_progress and context)
- progress.push_task("", 0.0, 0.95)
- resource = self.export_mesh(context, obj, progress)
+ for i, obj in enumerate(objs):
+ if self.export_all:
+ out_fn = os.path.join(path, obj.data.name+ext)
- with open(out_fn, "w") as out_file:
- for s in resource.statements:
- s.write_to_file(out_file)
+ progress.push_task_slice(obj.data.name, i, len(objs))
+ resource = self.export_mesh(context, obj, progress)
+
+ resource.write_to_file(out_fn)
+ progress.pop_task()
def export_mesh(self, context, mesh_or_obj, progress):
from .mesh import Mesh, create_mesh_from_object
progress.pop_task()
from .datafile import Resource, Statement, Token
- resource = Resource(mesh.name+".mesh")
+ resource = Resource(mesh.name+".mesh", "mesh")
statements = resource.statements
st = Statement("vertices", Token("NORMAL3"))
+ if mesh.vertices[0].color:
+ st.append(Token("COLOR4_UBYTE"))
if mesh.uv_layers:
for u in mesh.uv_layers:
size = str(len(u.uvs[0]))
st.append(Token("TANGENT3"))
st.append(Token("BINORMAL3"))
if mesh.vertex_groups:
- st.append(Token("ATTRIB{}_5".format(mesh.max_groups_per_vertex*2)))
+ st.append(Token("GROUP{}".format(mesh.max_groups_per_vertex)))
+ st.append(Token("WEIGHT{}".format(mesh.max_groups_per_vertex)))
st.append(Token("VERTEX3"))
normal = None
+ color = None
uvs = [None]*len(mesh.uv_layers)
tan = None
bino = None
group = None
+ weight = None
for v in mesh.vertices:
if v.normal!=normal:
st.sub.append(Statement("normal", *v.normal))
normal = v.normal
+ if v.color!=color:
+ st.sub.append(Statement("color", *v.color))
+ color = v.color
for i, u in enumerate(mesh.uv_layers):
if v.uvs[i]!=uvs[i]:
if u.unit==0:
st.sub.append(Statement("binormal", *v.bino))
bino = v.bino
if mesh.vertex_groups:
- group_attr = [(group_index_map[g.group], g.weight*v.group_weight_scale) for g in v.groups[:mesh.max_groups_per_vertex]]
- while len(group_attr)<mesh.max_groups_per_vertex:
- group_attr.append((0, 0.0))
- group_attr = list(itertools.chain(*group_attr))
- if group_attr!=group:
- st.sub.append(Statement("attrib", 5, *group_attr))
- group = group_attr
+ v_group = [g.group for g in v.groups]
+ v_weight = [g.weight for g in v.groups]
+ if v_group!=group:
+ st.sub.append(Statement("group", *v_group))
+ group = v_group
+ if v_weight!=weight:
+ st.sub.append(Statement("weight", *v_weight))
+ weight = v_weight
st.sub.append(Statement("vertex", *v.co))
statements.append(st)
st.sub.append(Statement("indices", *(v.index for v in s[i:i+32])))
statements.append(st)
else:
- st = Statement("batch", "TRIANGLES")
+ st = Statement("batch", Token('TRIANGLES'))
for f in mesh.faces:
st.sub.append(Statement("indices", *(v.index for v in f.vertices)))
statements.append(st)
if mesh.lines:
- st = Statement("batch", "LINES")
+ st = Statement("batch", Token('LINES'))
for l in mesh.lines:
st.sub.append(Statement("indices", *(v.index for v in l.vertices)))
statements.append(st)
if mesh.winding_test:
- statements.append(Statement("winding", "COUNTERCLOCKWISE"))
+ statements.append(Statement("winding", Token('COUNTERCLOCKWISE')))
progress.set_progress(1.0)