statements = resource.statements
st = Statement("vertices", Token("NORMAL3"))
+ if mesh.vertices[0].color:
+ st.append(Token("COLOR4_UBYTE"))
if mesh.uv_layers:
for u in mesh.uv_layers:
size = str(len(u.uvs[0]))
st.append(Token("TANGENT3"))
st.append(Token("BINORMAL3"))
if mesh.vertex_groups:
- st.append(Token("GENERIC{}_0".format(mesh.max_groups_per_vertex*2)))
+ st.append(Token("GROUP{}".format(mesh.max_groups_per_vertex)))
+ st.append(Token("WEIGHT{}".format(mesh.max_groups_per_vertex)))
st.append(Token("VERTEX3"))
normal = None
+ color = None
uvs = [None]*len(mesh.uv_layers)
tan = None
bino = None
group = None
+ weight = None
for v in mesh.vertices:
if v.normal!=normal:
st.sub.append(Statement("normal", *v.normal))
normal = v.normal
+ if v.color!=color:
+ st.sub.append(Statement("color", *v.color))
+ color = v.color
for i, u in enumerate(mesh.uv_layers):
if v.uvs[i]!=uvs[i]:
if u.unit==0:
st.sub.append(Statement("binormal", *v.bino))
bino = v.bino
if mesh.vertex_groups:
- group_attr = [(group_index_map[g.group], g.weight*v.group_weight_scale) for g in v.groups[:mesh.max_groups_per_vertex]]
- while len(group_attr)<mesh.max_groups_per_vertex:
- group_attr.append((0, 0.0))
- group_attr = list(itertools.chain(*group_attr))
- if group_attr!=group:
- st.sub.append(Statement("generic", 0, *group_attr))
- group = group_attr
+ v_group = [g.group for g in v.groups]
+ v_weight = [g.weight for g in v.groups]
+ if v_group!=group:
+ st.sub.append(Statement("group", *v_group))
+ group = v_group
+ if v_weight!=weight:
+ st.sub.append(Statement("weight", *v_weight))
+ weight = v_weight
st.sub.append(Statement("vertex", *v.co))
statements.append(st)