generate "RES"
{
in_suffix ".glsl";
+ in_suffix ".samp";
+ in_suffix ".mesh";
out_suffix ".cpp";
command "mspdatatool";
arguments "-i" "-n" "Msp::GL";
source "source/glsl";
source "source/builders";
source "extensions";
+ source "builtin_data";
source "shaderlib";
build_info
{