+ if(autohinter)
+ flags |= FT_LOAD_FORCE_AUTOHINT;
+ FT_Load_Glyph(face, n, flags);
+ FT_Render_Glyph(face->glyph, FT_RENDER_MODE_NORMAL);
+
+ if(verbose>=2)
+ printf(" Char %u: glyph %u, size %dx%d\n", i, n, bmp->width, bmp->rows);
+
+ if(bmp->pixel_mode!=FT_PIXEL_MODE_GRAY)
+ {
+ fprintf(stderr, "Warning: Glyph %u skipped, not grayscale\n", n);
+ continue;
+ }
+
+ if(font->n_glyphs>=size)
+ {
+ size += 16;
+ font->glyphs = (Glyph *)realloc(font->glyphs, size*sizeof(Glyph));
+ }
+
+ glyph = &font->glyphs[font->n_glyphs++];
+ glyph->index = n;
+ glyph->code = i;
+ glyph->image.w = bmp->width;
+ glyph->image.h = bmp->rows;
+ glyph->image.data = (char *)malloc(bmp->width*bmp->rows);
+ if(!glyph->image.data)
+ {
+ fprintf(stderr, "Cannot allocate %d bytes of memory for glyph\n", bmp->width*bmp->rows);
+ return -1;
+ }
+ glyph->offset_x = face->glyph->bitmap_left;
+ glyph->offset_y = face->glyph->bitmap_top-bmp->rows;
+ glyph->advance = (int)(face->glyph->advance.x+32)/64;
+
+ /* Copy the glyph image since FreeType uses a global buffer, which would
+ be overwritten by the next glyph. Negative pitch means the scanlines
+ start from the bottom */
+ if(bmp->pitch<0)
+ {
+ for(y=0; y<bmp->rows; ++y) for(x=0; x<bmp->width; ++x)
+ glyph->image.data[x+(glyph->image.h-1-y)*glyph->image.w] = bmp->buffer[x-y*bmp->pitch];
+ }
+ else
+ {
+ for(y=0; y<bmp->rows; ++y) for(x=0; x<bmp->width; ++x)
+ glyph->image.data[x+y*glyph->image.w] = bmp->buffer[x+y*bmp->pitch];
+ }
+ }
+
+ if(verbose>=1)
+ printf("Loaded %u glyphs\n", font->n_glyphs);
+
+ size = 0;
+ font->n_kerning = 0;
+ font->kerning = NULL;
+ for(i=0; i<font->n_glyphs; ++i) for(j=0; j<font->n_glyphs; ++j)
+ if(j!=i)
+ {
+ FT_Vector kerning;
+ FT_Get_Kerning(face, font->glyphs[i].index, font->glyphs[j].index, FT_KERNING_DEFAULT, &kerning);
+
+ /* FreeType documentation says that vertical kerning is practically
+ never used, so we ignore it. */
+ if(kerning.x)
+ {
+ Kerning *kern;
+
+ if(font->n_kerning>=size)
+ {
+ size += 16;
+ font->kerning = (Kerning *)realloc(font->kerning, size*sizeof(Kerning));
+ }
+
+ kern = &font->kerning[font->n_kerning++];
+ kern->left_code = font->glyphs[i].code;
+ kern->right_code = font->glyphs[j].code;
+ kern->distance = kerning.x/64;
+ }
+ }
+
+ if(verbose>=1)
+ printf("Loaded %d kerning pairs\n", font->n_kerning);
+
+ return 0;
+}
+
+int render_grid(Font *font, unsigned cellw, unsigned cellh, unsigned cpl, int seq)
+{
+ unsigned i;
+ int top = 0, bot = 0;
+ unsigned first, last;
+ unsigned maxw = 0, maxh = 0;
+
+ /* Find extremes of the glyph images. */
+ for(i=0; i<font->n_glyphs; ++i)
+ {
+ int y;
+
+ y = font->glyphs[i].offset_y+font->glyphs[i].image.h;
+ if(y>top)
+ top = y;
+ if(font->glyphs[i].offset_y<bot)
+ bot = font->glyphs[i].offset_y;
+ if(font->glyphs[i].image.w>maxw)
+ maxw = font->glyphs[i].image.w;
+ if(font->glyphs[i].image.h>maxh)
+ maxh = font->glyphs[i].image.h;
+ }
+
+ if(cellw==0)
+ {
+ /* Establish a large enough cell to hold all glyphs in the range. */
+ int square = (cellh==cellw);
+ cellw = maxw;
+ cellh = top-bot;
+ if(square)
+ {
+ if(cellh>cellw)
+ cellw = cellh;
+ else
+ cellh = cellw;
+ }
+ }
+
+ if(verbose>=1)
+ {
+ printf("Max size: %u x %u\n", maxw, maxh);
+ printf("Y range: [%d %d]\n", bot, top);
+ printf("Cell size: %u x %u\n", cellw, cellh);
+ if(maxw>cellw || (unsigned)(top-bot)>cellh)
+ fprintf(stderr, "Warning: character size exceeds cell size\n");
+ }
+
+ if(cpl==0)
+ {
+ /* Determine number of characters per line, trying to fit all the glyphs
+ in a square image. */
+ for(i=1;; i<<=1)
+ {
+ cpl = i/cellw;
+ if(cpl>0 && font->n_glyphs/cpl*cellh<=cpl*cellw)
+ break;
+ }
+ }
+
+ first = font->glyphs[0].code;
+ if(!seq)
+ first -= first%cpl;
+ last = font->glyphs[font->n_glyphs-1].code;
+
+ font->image.w = round_to_pot(cpl*cellw);
+ font->image.h = round_to_pot((last-first+cpl)/cpl*cellh);
+
+ font->image.data = (char *)alloc_image_data(font->image.w, font->image.h);
+ if(!font->image.data)
+ return -1;
+ memset(font->image.data, 255, font->image.w*font->image.h);
+
+ for(i=0; i<font->n_glyphs; ++i)
+ {
+ Glyph *glyph;
+ unsigned ci, cx, cy;
+ unsigned x, y;
+
+ glyph = &font->glyphs[i];
+
+ if(seq)
+ ci = i;
+ else
+ ci = glyph->code-first;
+
+ cx = (ci%cpl)*cellw;
+ cy = (ci/cpl)*cellh;
+
+ if(cellw>glyph->image.w)
+ cx += (cellw-glyph->image.w)/2;
+ cy += top-glyph->offset_y-glyph->image.h;
+
+ glyph->x = cx;
+ glyph->y = cy;
+
+ for(y=0; y<glyph->image.h; ++y) for(x=0; x<glyph->image.w; ++x)
+ {
+ if(cx+x>=font->image.w || cy+y>=font->image.h)
+ continue;
+ font->image.data[cx+x+(cy+y)*font->image.w] = 255-glyph->image.data[x+y*glyph->image.w];
+ }
+ }
+
+ return 0;
+}
+
+int render_packed(Font *font)
+{
+ unsigned i;
+ size_t area = 0;
+ char *used_glyphs;
+ unsigned *used_pixels;
+ unsigned cx = 0, cy;
+ unsigned used_h = 0;
+
+ /* Compute the total area occupied by glyphs and padding. */
+ for(i=0; i<font->n_glyphs; ++i)
+ {
+ size_t a = area+(font->glyphs[i].image.w+1)*(font->glyphs[i].image.h+1);
+ if(a<area)
+ {
+ fprintf(stderr, "Overflow in counting total glyph area\n");
+ return -1;
+ }
+ area = a;
+ }
+
+ /* Find an image size that's no higher than wide, allowing for some
+ imperfections in the packing. */
+ for(font->image.w=1;; font->image.w<<=1)
+ {
+ font->image.h = (area*5/4)/font->image.w;
+ if(font->image.h<=font->image.w)
+ break;
+ }
+ font->image.h = round_to_pot(font->image.h);
+
+ /* Allocate arrays for storing the image and keeping track of used pixels and
+ glyphs. Since glyphs are rectangular and the image is filled starting from
+ the top, it's enough to track the number of used pixels at the top of each
+ column. */
+ font->image.data = (char *)alloc_image_data(font->image.w, font->image.h);
+ if(!font->image.data)
+ return -1;
+ memset(font->image.data, 255, font->image.w*font->image.h);
+ used_pixels = (unsigned *)malloc(font->image.w*sizeof(unsigned));
+ memset(used_pixels, 0, font->image.w*sizeof(unsigned));
+ used_glyphs = (char *)malloc(font->n_glyphs);
+ memset(used_glyphs, 0, font->n_glyphs);
+
+ for(cy=0; cy<font->image.h;)
+ {
+ unsigned w;
+ unsigned x, y;
+ Glyph *glyph = NULL;
+ unsigned best_score = 0;
+ unsigned target_h = 0;
+
+ /* Find the leftmost free pixel on this row. Also record the lowest extent of glyphs
+ to the left of the free position. */
+ for(; (cx<font->image.w && used_pixels[cx]>cy); ++cx)
+ if(used_pixels[cx]-cy-1>target_h)
+ target_h = used_pixels[cx]-cy-1;
+
+ if(cx>=font->image.w)
+ {
+ cx = 0;
+ ++cy;
+ continue;
+ }
+
+ /* Count the free pixel at this position. */
+ for(w=0; (cx+w<font->image.w && used_pixels[cx+w]<=cy); ++w) ;
+
+ /* Find a suitable glyph to put here. */
+ for(i=0; i<font->n_glyphs; ++i)
+ {
+ Glyph *g;
+
+ g = &font->glyphs[i];
+ if(!used_glyphs[i] && g->image.w<=w)
+ {
+ unsigned score;
+
+ /* Prefer glyphs that would reach exactly as low as the ones left
+ of here. This aims to create a straight edge at the bottom for
+ lining up further glyphs. */
+ score = g->image.h+1;
+ if(g->image.h==target_h)
+ score *= g->image.w;
+ else
+ score += g->image.w;
+
+ if(score>best_score)
+ {
+ glyph = g;
+ best_score = score;
+ }
+ }
+ }
+
+ if(!glyph)
+ {
+ cx += w;
+ continue;
+ }
+
+ used_glyphs[glyph-font->glyphs] = 1;
+ glyph->x = cx;
+ glyph->y = cy;
+
+ for(y=0; y<glyph->image.h; ++y) for(x=0; x<glyph->image.w; ++x)
+ {
+ if(cx+x>=font->image.w || cy+y>=font->image.h)
+ continue;
+ font->image.data[cx+x+(cy+y)*font->image.w] = 255-glyph->image.data[x+y*glyph->image.w];
+ }
+ for(x=0; x<glyph->image.w+2; ++x)
+ {
+ if(cx+x<1 || cx+x>font->image.w)
+ continue;
+ if(used_pixels[cx+x-1]<cy+glyph->image.h+1)
+ used_pixels[cx+x-1] = cy+glyph->image.h+1;
+ }
+
+ if(cy+glyph->image.h>used_h)
+ used_h = cy+glyph->image.h;
+ }
+
+ /* Trim the image to the actually used size, in case the original estimate
+ was too pessimistic. */
+ font->image.h = round_to_pot(used_h);
+
+ free(used_glyphs);
+ free(used_pixels);
+
+ return 0;
+}
+
+int save_defs(const char *fn, const Font *font)
+{
+ FILE *out;
+ unsigned i;
+
+ out = fopen(fn, "w");