+ Graphics::Window &get_window() { return window; }
+ Graphics::GLContext &get_context() { return context; }
+ unsigned get_width() const { return window.get_width(); }
+ unsigned get_height() const { return window.get_height(); }
+ float get_aspect() const { return static_cast<float>(get_width())/get_height(); }
+
+ void set_camera(Camera *);
+ void set_content(Renderable *);
+
+ // Deprecated