- const std::vector<float> &get_data() const { return data; }
- void use_vertex_buffer();
- void use_vertex_buffer(Buffer *);
- void reserve(unsigned);
- unsigned size() const { return data.size()/stride; }
- void clear();
- void reset(const VertexFormat &);
- void apply() const;
- void update_data();
- float *append();
- float *operator[](unsigned i) { return &data[0]+i*stride; }
- const float *operator[](unsigned i) const { return &data[0]+i*stride; }
-
-private:
- static ArrayMask enabled_arrays;
-};