-#ifndef MSP_GL_TEXUNIT_H_
-#define MSP_GL_TEXUNIT_H_
-
-#include <vector>
-
-namespace Msp {
-namespace GL {
-
-class TexEnv;
-class TexGen;
-class Texture;
-
-class TexUnit
-{
-private:
- const Texture *texture;
- const TexEnv *texenv;
- const TexGen *texgen[4];
-
- static std::vector<TexUnit> units;
- static TexUnit *cur_unit;
-
-public:
- TexUnit();
-
- bool set_texture(const Texture *);
- const Texture *get_texture() const { return texture; }
- bool set_texenv(const TexEnv *);
- const TexEnv *get_texenv() const { return texenv; }
- bool set_texgen(unsigned, const TexGen *);
- const TexGen *get_texgen(unsigned);
-
- static unsigned get_n_units();
- static TexUnit &activate(unsigned);
- static TexUnit ¤t();
-};
-
-} // namespace GL
-} // namespace Msp
-
-#endif