+void TextureCube::image(TextureCubeFace face, unsigned level, PixelComponents comp, DataType type, const void *data)
+{
+ if(comp!=get_components(format) || type!=get_component_type(format))
+ throw incompatible_data("TextureCube::image");
+ image(face, level, data);
+}
+
+void TextureCube::sub_image(TextureCubeFace face, unsigned level, int x, int y, unsigned wd, unsigned ht, const void *data)
+{
+ if(size==0)
+ throw invalid_operation("TextureCube::sub_image");
+
+ BindRestore _bind(this);
+ allocate(level);
+
+ PixelComponents comp = get_components(storage_fmt);
+ DataType type = get_component_type(storage_fmt);
+ glTexSubImage2D(face, level, x, y, wd, ht, comp, type, data);
+
+ if(auto_gen_mipmap && level==0)
+ generate_mipmap();
+}
+
+void TextureCube::sub_image(TextureCubeFace face, unsigned level, int x, int y, unsigned wd, unsigned ht, PixelComponents comp, DataType type, const void *data)
+{
+ if(comp!=get_components(format) || type!=get_component_type(format))
+ throw incompatible_data("TextureCube::subimage");
+ sub_image(face, level, x, y, wd, ht, data);
+}
+
+void TextureCube::image(TextureCubeFace face, const Graphics::Image &img)