TextureCube::TextureCube():
Texture(GL_TEXTURE_CUBE_MAP),
TextureCube::TextureCube():
Texture(GL_TEXTURE_CUBE_MAP),
for(; s; s>>=1, ++level) ;
allocated |= (1<<level)-1;
}
for(; s; s>>=1, ++level) ;
allocated |= (1<<level)-1;
}
TextureCube::Loader::Loader(TextureCube &t):
DataFile::DerivedObjectLoader<TextureCube, Texture::Loader>(t)
TextureCube::Loader::Loader(TextureCube &t):
DataFile::DerivedObjectLoader<TextureCube, Texture::Loader>(t)