- // TODO Only do this once all faces are created
- auto_generate_mipmap();
- allocated |= (1<<get_n_levels())-1;
+ for(unsigned i=0; i<6; ++i)
+ if(enumerate_faces(i)!=face)
+ glTexImage2D(enumerate_faces(i), level, ifmt, s, s, 0, get_upload_format(fmt), type, 0);
+
+ allocated |= 64<<level;