- if(cur && cur->target!=target)
- glDisable(cur->target);
- if(!cur || cur->target!=target)
- glEnable(target);
+ if(unit.supports_legacy())
+ {
+ if(old && old->target!=target)
+ glDisable(old->target);
+ if(!old || old->target!=target)
+ glEnable(target);
+ }