+ view->set_camera(&stage->camera_control.get_camera());
+ view->set_content(stage->pipeline);
+}
+
+
+Stage::UseInView::Loader::Loader(UseInView &u, Demo &d):
+ DataFile::DerivedObjectLoader<UseInView, Action::Loader>(u, d)
+{
+ add("stage", &Loader::stage);
+ add("view", &Loader::view);
+}
+
+void Stage::UseInView::Loader::stage(const string &n)
+{
+ obj.stage = &demo.get_thing<Stage>(n);
+}
+
+void Stage::UseInView::Loader::view(const string &n)
+{
+ obj.view = &demo.get_thing<GL::View>(n);