}
void Sequencer::SegmentLoader::apply(const string &n)
{
obj.add_action(*get_item(obj.named_actions, n), start_beat, end_beat);
}
}
void Sequencer::SegmentLoader::apply(const string &n)
{
obj.add_action(*get_item(obj.named_actions, n), start_beat, end_beat);
}