- if(ext==".tex2d")
- {
- tex = new Texture2D;
- tex->set_manager(resource_manager);
- DataFile::Parser parser(*io, name);
- Texture2D::Loader ldr(*tex, *this);
- ldr.load(parser);
- }
- else
- {
- // Verify that the image is loadable
- Graphics::Image image;
- if(!resource_manager)
- image.load_io(*io);