const Program *get_shader_program() const { return shprog; }
const ProgramData *get_shader_data() const { return shdata; }
void set_material(const Material *);
const Material *get_material() const { return material.get(); }
void set_texture(unsigned, const Texture *);
const Texturing *get_texturing() const { return texturing; }
const Program *get_shader_program() const { return shprog; }
const ProgramData *get_shader_data() const { return shdata; }
void set_material(const Material *);
const Material *get_material() const { return material.get(); }
void set_texture(unsigned, const Texture *);
const Texturing *get_texturing() const { return texturing; }