+void Renderer::resolve_multisample(Framebuffer &target)
+{
+ const State &state = get_state();
+
+ if(!state.framebuffer)
+ throw invalid_operation("Renderer::resolve_multisample");
+
+ unsigned width = state.framebuffer->get_width();
+ unsigned height = state.framebuffer->get_height();
+ if(target.get_width()!=width || target.get_height()!=height)
+ throw incompatible_data("Renderer::resolve_multisample");
+
+ apply_framebuffer();
+ commands.use_pipeline(&get_pipeline_state());
+ commands.resolve_multisample(target);