-Stores uniform variables for shader programs. The uniforms are stored in a
-program-independent way, and UniformBlocks are created to match the uniform
-layouts of different programs. If multiple programs have the same layout, the
-same block is used for them.
+Stores uniform values for shader programs.
+
+The uniforms are stored in a program-independent way, and UniformBlocks are
+created to match the uniform layouts of different programs. If multiple
+programs have the same layout, the same block is used for them.